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A guide to how rustc works and how to contribute to it.
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<!DOCTYPE HTML> <html lang="en" class="sidebar-visible no-js light"> <head> <!-- Book generated using mdBook --> <meta charset="UTF-8"> <title>Introduction - Guide to Rustc Development</title> <!-- Custom HTML head --> <meta content="text/html; charset=utf-8" http-equiv="Content-Type"> <meta name="description" content="A guide to developing rustc"> <meta name="viewport" content="width=device-width, initial-scale=1"> <meta name="theme-color" content="#ffffff" /> <link rel="icon" href="favicon.svg"> <link rel="shortcut icon" href="favicon.png"> <link rel="stylesheet" href="css/variables.css"> <link rel="stylesheet" href="css/general.css"> <link rel="stylesheet" href="css/chrome.css"> <link rel="stylesheet" href="css/print.css" media="print"> <!-- Fonts --> <link rel="stylesheet" href="FontAwesome/css/font-awesome.css"> <link rel="stylesheet" href="fonts/fonts.css"> <!-- Highlight.js Stylesheets --> <link rel="stylesheet" href="highlight.css"> <link rel="stylesheet" href="tomorrow-night.css"> <link rel="stylesheet" href="ayu-highlight.css"> <!-- Custom theme stylesheets --> </head> <body> <!-- Provide site root to javascript --> <script type="text/javascript"> var path_to_root = ""; var default_theme = window.matchMedia("(prefers-color-scheme: dark)").matches ? "navy" : "light"; </script> <!-- Work around some values being stored in localStorage wrapped in quotes --> <script type="text/javascript"> try { var theme = localStorage.getItem('mdbook-theme'); var sidebar = localStorage.getItem('mdbook-sidebar'); if (theme.startsWith('"') && theme.endsWith('"')) { localStorage.setItem('mdbook-theme', theme.slice(1, theme.length - 1)); } if (sidebar.startsWith('"') && sidebar.endsWith('"')) { localStorage.setItem('mdbook-sidebar', sidebar.slice(1, sidebar.length - 1)); } } catch (e) { } </script> <!-- Set the theme before any content is loaded, prevents flash --> <script type="text/javascript"> var theme; try { theme = localStorage.getItem('mdbook-theme'); } catch(e) { } if (theme === null || theme === undefined) { theme = default_theme; } var html = document.querySelector('html'); html.classList.remove('no-js') html.classList.remove('light') html.classList.add(theme); html.classList.add('js'); </script> <!-- Hide / unhide sidebar before it is displayed --> <script type="text/javascript"> var html = document.querySelector('html'); var sidebar = 'hidden'; if (document.body.clientWidth >= 1080) { try { sidebar = localStorage.getItem('mdbook-sidebar'); } catch(e) { } sidebar = sidebar || 'visible'; } html.classList.remove('sidebar-visible'); html.classList.add("sidebar-" + sidebar); </script> <nav id="sidebar" class="sidebar" aria-label="Table of contents"> <div class="sidebar-scrollbox"> <ol class="chapter"><li class="chapter-item affix "><a href="about-this-guide.html">About this guide</a></li><li class="chapter-item affix "><a href="getting-started.html">Getting Started</a></li><li class="spacer"></li><li class="chapter-item affix "><li class="part-title">Building and debugging rustc</li><li class="chapter-item "><a href="building/how-to-build-and-run.html"><strong aria-hidden="true">1.</strong> How to Build and Run the Compiler</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="building/prerequisites.html"><strong aria-hidden="true">1.1.</strong> Prerequisites</a></li><li class="chapter-item "><a href="building/suggested.html"><strong aria-hidden="true">1.2.</strong> Suggested Workflows</a></li><li class="chapter-item "><a href="building/build-install-distribution-artifacts.html"><strong aria-hidden="true">1.3.</strong> Distribution artifacts</a></li><li class="chapter-item "><a href="building/compiler-documenting.html"><strong aria-hidden="true">1.4.</strong> Building Documentation</a></li><li class="chapter-item "><a href="rustdoc.html"><strong aria-hidden="true">1.5.</strong> Rustdoc overview</a></li><li class="chapter-item "><a href="building/new-target.html"><strong aria-hidden="true">1.6.</strong> Adding a new target</a></li></ol></li><li class="chapter-item "><a href="tests/intro.html"><strong aria-hidden="true">2.</strong> Testing the compiler</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="tests/running.html"><strong aria-hidden="true">2.1.</strong> Running tests</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="tests/docker.html"><strong aria-hidden="true">2.1.1.</strong> Testing with Docker</a></li><li class="chapter-item "><a href="tests/ci.html"><strong aria-hidden="true">2.1.2.</strong> Testing with CI</a></li></ol></li><li class="chapter-item "><a href="tests/adding.html"><strong aria-hidden="true">2.2.</strong> Adding new tests</a></li><li class="chapter-item "><a href="tests/compiletest.html"><strong aria-hidden="true">2.3.</strong> Compiletest</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="tests/ui.html"><strong aria-hidden="true">2.3.1.</strong> UI tests</a></li><li class="chapter-item "><a href="tests/headers.html"><strong aria-hidden="true">2.3.2.</strong> Test headers</a></li></ol></li><li class="chapter-item "><a href="tests/perf.html"><strong aria-hidden="true">2.4.</strong> Performance testing</a></li><li class="chapter-item "><a href="tests/crater.html"><strong aria-hidden="true">2.5.</strong> Crater</a></li></ol></li><li class="chapter-item "><a href="compiler-debugging.html"><strong aria-hidden="true">3.</strong> Debugging the Compiler</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="tracing.html"><strong aria-hidden="true">3.1.</strong> Using the tracing/logging instrumentation</a></li></ol></li><li class="chapter-item "><a href="profiling.html"><strong aria-hidden="true">4.</strong> Profiling the compiler</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="profiling/with_perf.html"><strong aria-hidden="true">4.1.</strong> with the linux perf tool</a></li><li class="chapter-item "><a href="profiling/wpa_profiling.html"><strong aria-hidden="true">4.2.</strong> with Windows Performance Analyzer</a></li></ol></li><li class="chapter-item "><a href="crates-io.html"><strong aria-hidden="true">5.</strong> crates.io Dependencies</a></li><li class="chapter-item affix "><li class="part-title">Contributing to Rust</li><li class="chapter-item expanded "><a href="contributing.html" class="active"><strong aria-hidden="true">6.</strong> Introduction</a></li><li class="chapter-item "><a href="compiler-team.html"><strong aria-hidden="true">7.</strong> About the compiler team</a></li><li class="chapter-item "><a href="git.html"><strong aria-hidden="true">8.</strong> Using Git</a></li><li class="chapter-item "><a href="rustbot.html"><strong aria-hidden="true">9.</strong> Mastering @rustbot</a></li><li class="chapter-item "><a href="walkthrough.html"><strong aria-hidden="true">10.</strong> Walkthrough: a typical contribution</a></li><li class="chapter-item "><a href="bug-fix-procedure.html"><strong aria-hidden="true">11.</strong> Bug Fix Procedure</a></li><li class="chapter-item "><a href="implementing_new_features.html"><strong aria-hidden="true">12.</strong> Implementing new features</a></li><li class="chapter-item "><a href="stability.html"><strong aria-hidden="true">13.</strong> Stability attributes</a></li><li class="chapter-item "><a href="stabilization_guide.html"><strong aria-hidden="true">14.</strong> Stabilizing Features</a></li><li class="chapter-item "><a href="feature-gates.html"><strong aria-hidden="true">15.</strong> Feature Gates</a></li><li class="chapter-item "><a href="conventions.html"><strong aria-hidden="true">16.</strong> Coding conventions</a></li><li class="chapter-item "><a href="notification-groups/about.html"><strong aria-hidden="true">17.</strong> Notification groups</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="notification-groups/arm.html"><strong aria-hidden="true">17.1.</strong> ARM</a></li><li class="chapter-item "><a href="notification-groups/cleanup-crew.html"><strong aria-hidden="true">17.2.</strong> Cleanup Crew</a></li><li class="chapter-item "><a href="notification-groups/llvm.html"><strong aria-hidden="true">17.3.</strong> LLVM</a></li><li class="chapter-item "><a href="notification-groups/risc-v.html"><strong aria-hidden="true">17.4.</strong> RISC-V</a></li><li class="chapter-item "><a href="notification-groups/windows.html"><strong aria-hidden="true">17.5.</strong> Windows</a></li></ol></li><li class="chapter-item "><a href="licenses.html"><strong aria-hidden="true">18.</strong> Licenses</a></li><li class="chapter-item affix "><li class="part-title">High-level Compiler Architecture</li><li class="chapter-item "><a href="part-2-intro.html"><strong aria-hidden="true">19.</strong> Prologue</a></li><li class="chapter-item "><a href="overview.html"><strong aria-hidden="true">20.</strong> Overview of the Compiler</a></li><li class="chapter-item "><a href="compiler-src.html"><strong aria-hidden="true">21.</strong> The compiler source code</a></li><li class="chapter-item "><a href="building/bootstrapping.html"><strong aria-hidden="true">22.</strong> Bootstrapping</a></li><li class="chapter-item "><a href="query.html"><strong aria-hidden="true">23.</strong> Queries: demand-driven compilation</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="queries/query-evaluation-model-in-detail.html"><strong aria-hidden="true">23.1.</strong> The Query Evaluation Model in Detail</a></li><li class="chapter-item "><a href="queries/incremental-compilation.html"><strong aria-hidden="true">23.2.</strong> Incremental compilation</a></li><li class="chapter-item "><a href="queries/incremental-compilation-in-detail.html"><strong aria-hidden="true">23.3.</strong> Incremental compilation In Detail</a></li><li class="chapter-item "><a href="incrcomp-debugging.html"><strong aria-hidden="true">23.4.</strong> Debugging and Testing</a></li><li class="chapter-item "><a href="salsa.html"><strong aria-hidden="true">23.5.</strong> Salsa</a></li></ol></li><li class="chapter-item "><a href="memory.html"><strong aria-hidden="true">24.</strong> Memory Management in Rustc</a></li><li class="chapter-item "><a href="serialization.html"><strong aria-hidden="true">25.</strong> Serialization in Rustc</a></li><li class="chapter-item "><a href="parallel-rustc.html"><strong aria-hidden="true">26.</strong> Parallel Compilation</a></li><li class="chapter-item "><a href="rustdoc-internals.html"><strong aria-hidden="true">27.</strong> Rustdoc internals</a></li><li class="chapter-item affix "><li class="part-title">Source Code Representation</li><li class="chapter-item "><a href="part-3-intro.html"><strong aria-hidden="true">28.</strong> Prologue</a></li><li class="chapter-item "><a href="cli.html"><strong aria-hidden="true">29.</strong> Command-line arguments</a></li><li class="chapter-item "><a href="rustc-driver.html"><strong aria-hidden="true">30.</strong> The Rustc Driver and Interface</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="rustc-driver-interacting-with-the-ast.html"><strong aria-hidden="true">30.1.</strong> Example: Type checking</a></li><li class="chapter-item "><a href="rustc-driver-getting-diagnostics.html"><strong aria-hidden="true">30.2.</strong> Example: Getting diagnostics</a></li></ol></li><li class="chapter-item "><a href="syntax-intro.html"><strong aria-hidden="true">31.</strong> Syntax and the AST</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="the-parser.html"><strong aria-hidden="true">31.1.</strong> Lexing and Parsing</a></li><li class="chapter-item "><a href="macro-expansion.html"><strong aria-hidden="true">31.2.</strong> Macro expansion</a></li><li class="chapter-item "><a href="name-resolution.html"><strong aria-hidden="true">31.3.</strong> Name resolution</a></li><li class="chapter-item "><a href="test-implementation.html"><strong aria-hidden="true">31.4.</strong> #[test] Implementation</a></li><li class="chapter-item "><a href="panic-implementation.html"><strong aria-hidden="true">31.5.</strong> Panic Implementation</a></li><li class="chapter-item "><a href="ast-validation.html"><strong aria-hidden="true">31.6.</strong> AST Validation</a></li><li class="chapter-item "><a href="feature-gate-ck.html"><strong aria-hidden="true">31.7.</strong> Feature Gate Checking</a></li><li class="chapter-item "><a href="lang-items.html"><strong aria-hidden="true">31.8.</strong> Lang Items</a></li></ol></li><li class="chapter-item "><a href="hir.html"><strong aria-hidden="true">32.</strong> The HIR (High-level IR)</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="lowering.html"><strong aria-hidden="true">32.1.</strong> Lowering AST to HIR</a></li><li class="chapter-item "><a href="hir-debugging.html"><strong aria-hidden="true">32.2.</strong> Debugging</a></li></ol></li><li class="chapter-item "><a href="thir.html"><strong aria-hidden="true">33.</strong> The THIR (Typed High-level IR)</a></li><li class="chapter-item "><a href="mir/index.html"><strong aria-hidden="true">34.</strong> The MIR (Mid-level IR)</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="mir/construction.html"><strong aria-hidden="true">34.1.</strong> MIR construction</a></li><li class="chapter-item "><a href="mir/visitor.html"><strong aria-hidden="true">34.2.</strong> MIR visitor and traversal</a></li><li class="chapter-item "><a href="mir/passes.html"><strong aria-hidden="true">34.3.</strong> MIR passes: getting the MIR for a function</a></li></ol></li><li class="chapter-item "><a href="identifiers.html"><strong aria-hidden="true">35.</strong> Identifiers in the Compiler</a></li><li class="chapter-item "><a href="closure.html"><strong aria-hidden="true">36.</strong> Closure expansion</a></li><li class="chapter-item "><a href="asm.html"><strong aria-hidden="true">37.</strong> Inline assembly</a></li><li class="chapter-item affix "><li class="part-title">Analysis</li><li class="chapter-item "><a href="part-4-intro.html"><strong aria-hidden="true">38.</strong> Prologue</a></li><li class="chapter-item "><a href="ty.html"><strong aria-hidden="true">39.</strong> The ty module: representing types</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="generics.html"><strong aria-hidden="true">39.1.</strong> Generics and substitutions</a></li><li class="chapter-item "><a href="ty-fold.html"><strong aria-hidden="true">39.2.</strong> TypeFolder and TypeFoldable</a></li><li class="chapter-item "><a href="generic_arguments.html"><strong aria-hidden="true">39.3.</strong> Generic arguments</a></li><li class="chapter-item "><a href="constants.html"><strong aria-hidden="true">39.4.</strong> Constants in the type system</a></li></ol></li><li class="chapter-item "><a href="type-inference.html"><strong aria-hidden="true">40.</strong> Type inference</a></li><li class="chapter-item "><a href="traits/resolution.html"><strong aria-hidden="true">41.</strong> Trait solving</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="early-late-bound.html"><strong aria-hidden="true">41.1.</strong> Early and Late Bound Parameters</a></li><li class="chapter-item "><a href="traits/hrtb.html"><strong aria-hidden="true">41.2.</strong> Higher-ranked trait bounds</a></li><li class="chapter-item "><a href="traits/caching.html"><strong aria-hidden="true">41.3.</strong> Caching subtleties</a></li><li class="chapter-item "><a href="traits/specialization.html"><strong aria-hidden="true">41.4.</strong> Specialization</a></li><li class="chapter-item "><a href="traits/chalk.html"><strong aria-hidden="true">41.5.</strong> Chalk-based trait solving</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="traits/lowering-to-logic.html"><strong aria-hidden="true">41.5.1.</strong> Lowering to logic</a></li><li class="chapter-item "><a href="traits/goals-and-clauses.html"><strong aria-hidden="true">41.5.2.</strong> Goals and clauses</a></li><li class="chapter-item "><a href="traits/canonical-queries.html"><strong aria-hidden="true">41.5.3.</strong> Canonical queries</a></li></ol></li></ol></li><li class="chapter-item "><a href="type-checking.html"><strong aria-hidden="true">42.</strong> Type checking</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="method-lookup.html"><strong aria-hidden="true">42.1.</strong> Method Lookup</a></li><li class="chapter-item "><a href="variance.html"><strong aria-hidden="true">42.2.</strong> Variance</a></li><li class="chapter-item "><a href="opaque-types-type-alias-impl-trait.html"><strong aria-hidden="true">42.3.</strong> Opaque Types</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="opaque-types-impl-trait-inference.html"><strong aria-hidden="true">42.3.1.</strong> Inference details</a></li></ol></li></ol></li><li class="chapter-item "><a href="pat-exhaustive-checking.html"><strong aria-hidden="true">43.</strong> Pattern and Exhaustiveness Checking</a></li><li class="chapter-item "><a href="mir/dataflow.html"><strong aria-hidden="true">44.</strong> MIR dataflow</a></li><li class="chapter-item "><a href="mir/drop-elaboration.html"><strong aria-hidden="true">45.</strong> Drop elaboration</a></li><li class="chapter-item "><a href="borrow_check.html"><strong aria-hidden="true">46.</strong> The borrow checker</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="borrow_check/moves_and_initialization.html"><strong aria-hidden="true">46.1.</strong> Tracking moves and initialization</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="borrow_check/moves_and_initialization/move_paths.html"><strong aria-hidden="true">46.1.1.</strong> Move paths</a></li></ol></li><li class="chapter-item "><a href="borrow_check/type_check.html"><strong aria-hidden="true">46.2.</strong> MIR type checker</a></li><li class="chapter-item "><a href="borrow_check/region_inference.html"><strong aria-hidden="true">46.3.</strong> Region inference</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="borrow_check/region_inference/constraint_propagation.html"><strong aria-hidden="true">46.3.1.</strong> Constraint propagation</a></li><li class="chapter-item "><a href="borrow_check/region_inference/lifetime_parameters.html"><strong aria-hidden="true">46.3.2.</strong> Lifetime parameters</a></li><li class="chapter-item "><a href="borrow_check/region_inference/member_constraints.html"><strong aria-hidden="true">46.3.3.</strong> Member constraints</a></li><li class="chapter-item "><a href="borrow_check/region_inference/placeholders_and_universes.html"><strong aria-hidden="true">46.3.4.</strong> Placeholders and universes</a></li><li class="chapter-item "><a href="borrow_check/region_inference/closure_constraints.html"><strong aria-hidden="true">46.3.5.</strong> Closure constraints</a></li><li class="chapter-item "><a href="borrow_check/region_inference/error_reporting.html"><strong aria-hidden="true">46.3.6.</strong> Error reporting</a></li></ol></li><li class="chapter-item "><a href="borrow_check/two_phase_borrows.html"><strong aria-hidden="true">46.4.</strong> Two-phase-borrows</a></li></ol></li><li class="chapter-item "><a href="param_env.html"><strong aria-hidden="true">47.</strong> Parameter Environments</a></li><li class="chapter-item "><a href="diagnostics.html"><strong aria-hidden="true">48.</strong> Errors and Lints</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="diagnostics/diagnostic-structs.html"><strong aria-hidden="true">48.1.</strong> Diagnostic and subdiagnostic structs</a></li><li class="chapter-item "><a href="diagnostics/translation.html"><strong aria-hidden="true">48.2.</strong> Translation</a></li><li class="chapter-item "><a href="diagnostics/lintstore.html"><strong aria-hidden="true">48.3.</strong> LintStore</a></li><li class="chapter-item "><a href="diagnostics/diagnostic-codes.html"><strong aria-hidden="true">48.4.</strong> Diagnostic codes</a></li><li class="chapter-item "><a href="diagnostics/diagnostic-items.html"><strong aria-hidden="true">48.5.</strong> Diagnostic items</a></li><li class="chapter-item "><a href="diagnostics/error-guaranteed.html"><strong aria-hidden="true">48.6.</strong> ErrorGuaranteed</a></li></ol></li><li class="chapter-item "><li class="part-title">MIR to Binaries</li><li class="chapter-item "><a href="part-5-intro.html"><strong aria-hidden="true">49.</strong> Prologue</a></li><li class="chapter-item "><a href="mir/optimizations.html"><strong aria-hidden="true">50.</strong> MIR optimizations</a></li><li class="chapter-item "><a href="mir/debugging.html"><strong aria-hidden="true">51.</strong> Debugging</a></li><li class="chapter-item "><a href="const-eval.html"><strong aria-hidden="true">52.</strong> Constant evaluation</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="const-eval/interpret.html"><strong aria-hidden="true">52.1.</strong> Interpreter</a></li></ol></li><li class="chapter-item "><a href="backend/monomorph.html"><strong aria-hidden="true">53.</strong> Monomorphization</a></li><li class="chapter-item "><a href="backend/lowering-mir.html"><strong aria-hidden="true">54.</strong> Lowering MIR</a></li><li class="chapter-item "><a href="backend/codegen.html"><strong aria-hidden="true">55.</strong> Code Generation</a><a class="toggle"><div>âť±</div></a></li><li><ol class="section"><li class="chapter-item "><a href="backend/updating-llvm.html"><strong aria-hidden="true">55.1.</strong> Updating LLVM</a></li><li class="chapter-item "><a href="backend/debugging.html"><strong aria-hidden="true">55.2.</strong> Debugging LLVM</a></li><li class="chapter-item "><a href="backend/backend-agnostic.html"><strong aria-hidden="true">55.3.</strong> Backend Agnostic Codegen</a></li><li class="chapter-item "><a href="backend/implicit-caller-___location.html"><strong aria-hidden="true">55.4.</strong> Implicit Caller Location</a></li></ol></li><li class="chapter-item "><a href="backend/libs-and-metadata.html"><strong aria-hidden="true">56.</strong> Libraries and Metadata</a></li><li class="chapter-item "><a href="profile-guided-optimization.html"><strong aria-hidden="true">57.</strong> Profile-guided Optimization</a></li><li class="chapter-item "><a href="llvm-coverage-instrumentation.html"><strong aria-hidden="true">58.</strong> LLVM Source-Based Code Coverage</a></li><li class="chapter-item "><a href="sanitizers.html"><strong aria-hidden="true">59.</strong> Sanitizers Support</a></li><li class="chapter-item "><a href="debugging-support-in-rustc.html"><strong aria-hidden="true">60.</strong> Debugging Support in the Rust Compiler</a></li><li class="spacer"></li><li class="chapter-item affix "><a href="appendix/background.html">Appendix A: Background topics</a></li><li class="chapter-item affix "><a href="appendix/glossary.html">Appendix B: Glossary</a></li><li class="chapter-item affix "><a href="appendix/code-index.html">Appendix C: Code Index</a></li><li class="chapter-item affix "><a href="appendix/compiler-lecture.html">Appendix D: Compiler Lecture Series</a></li><li class="chapter-item affix "><a href="appendix/bibliography.html">Appendix E: Bibliography</a></li><li class="chapter-item affix "><a href="appendix/humorust.html">Appendix Z: HumorRust</a></li><li class="spacer"></li></ol> </div> <div id="sidebar-resize-handle" class="sidebar-resize-handle"></div> </nav> <div id="page-wrapper" class="page-wrapper"> <div class="page"> <div id="menu-bar-hover-placeholder"></div> <div id="menu-bar" class="menu-bar sticky bordered"> <div class="left-buttons"> <button id="sidebar-toggle" class="icon-button" type="button" title="Toggle Table of Contents" aria-label="Toggle Table of Contents" aria-controls="sidebar"> <i class="fa fa-bars"></i> </button> <button id="theme-toggle" class="icon-button" type="button" title="Change theme" aria-label="Change theme" aria-haspopup="true" aria-expanded="false" aria-controls="theme-list"> <i class="fa fa-paint-brush"></i> </button> <ul id="theme-list" class="theme-popup" aria-label="Themes" role="menu"> <li role="none"><button role="menuitem" class="theme" id="light">Light (default)</button></li> <li role="none"><button role="menuitem" class="theme" id="rust">Rust</button></li> <li role="none"><button 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(Shortkey: s)" aria-label="Toggle Searchbar" aria-expanded="false" aria-keyshortcuts="S" aria-controls="searchbar"> <i class="fa fa-search"></i> </button> </div> <h1 class="menu-title">Guide to Rustc Development</h1> <div class="right-buttons"> <a href="print.html" title="Print this book" aria-label="Print this book"> <i id="print-button" class="fa fa-print"></i> </a> <a href="https://github.com/rust-lang/rustc-dev-guide" title="Git repository" aria-label="Git repository"> <i id="git-repository-button" class="fa fa-github"></i> </a> <a href="https://github.com/rust-lang/rustc-dev-guide/edit/master/src/contributing.md" title="Suggest an edit" aria-label="Suggest an edit"> <i id="git-edit-button" class="fa fa-edit"></i> </a> </div> </div> <div id="search-wrapper" class="hidden"> <form id="searchbar-outer" class="searchbar-outer"> <input type="search" id="searchbar" name="searchbar" placeholder="Search this book ..." aria-controls="searchresults-outer" aria-describedby="searchresults-header"> </form> <div id="searchresults-outer" class="searchresults-outer hidden"> <div id="searchresults-header" class="searchresults-header"></div> <ul id="searchresults"> </ul> </div> </div> <!-- Apply ARIA attributes after the sidebar and the sidebar toggle button are added to the DOM --> <script type="text/javascript"> document.getElementById('sidebar-toggle').setAttribute('aria-expanded', sidebar === 'visible'); document.getElementById('sidebar').setAttribute('aria-hidden', sidebar !== 'visible'); Array.from(document.querySelectorAll('#sidebar a')).forEach(function(link) { link.setAttribute('tabIndex', sidebar === 'visible' ? 0 : -1); }); </script> <div id="content" class="content"> <main> <h1 id="contributing-to-rust"><a class="header" href="#contributing-to-rust">Contributing to Rust</a></h1> <p>Thank you for your interest in contributing to Rust! There are many ways to contribute, and we appreciate all of them.</p> <ul> <li><a href="#feature-requests">Feature Requests</a></li> <li><a href="#bug-reports">Bug Reports</a></li> <li><a href="#pull-requests">Pull Requests</a> <ul> <li><a href="#r">r?</a></li> <li><a href="#ci">CI</a></li> <li><a href="#r-1">r+</a></li> <li><a href="#opening-a-pr">Opening a PR</a></li> <li><a href="#external-dependencies-subtree">External Dependencies (subtree)</a> <ul> <li><a href="#synchronizing-a-subtree">Synchronizing a subtree</a></li> <li><a href="#creating-a-new-subtree-dependency">Creating a new subtree dependency</a></li> </ul> </li> <li><a href="#external-dependencies-submodules">External Dependencies (submodules)</a> <ul> <li><a href="#breaking-tools-built-with-the-compiler">Breaking Tools Built With The Compiler</a></li> </ul> </li> </ul> </li> <li><a href="#writing-documentation">Writing Documentation</a> <ul> <li><a href="#contributing-to-rustc-dev-guide">Contributing to rustc-dev-guide</a></li> </ul> </li> <li><a href="#issue-triage">Issue Triage</a></li> <li><a href="#out-of-tree-contributions">Out-of-tree Contributions</a></li> <li><a href="#helpful-links-and-information">Helpful Links and Information</a></li> </ul> <p>If you have questions, please make a post on <a href="https://internals.rust-lang.org">internals.rust-lang.org</a> or hop on the <a href="http://discord.gg/rust-lang">Rust Discord server</a> or <a href="https://rust-lang.zulipchat.com">Rust Zulip server</a>.</p> <p>As a reminder, all contributors are expected to follow our <a href="https://www.rust-lang.org/conduct.html">Code of Conduct</a>.</p> <p>If this is your first time contributing, the <a href="./getting-started.html">Getting Started</a> and <a href="./walkthrough.html">walkthrough</a> chapters can give you a good example of how a typical contribution would go.</p> <h2 id="feature-requests"><a class="header" href="#feature-requests">Feature Requests</a></h2> <p>Feature requests need to go through a process to be approved by the relevant teams. Usually this requires a Final Comment Period (FCP) or even a Request for Comments (RFC). See <a href="./getting-started.html">Getting Started</a> for more information about these processes.</p> <h2 id="bug-reports"><a class="header" href="#bug-reports">Bug Reports</a></h2> <p>While bugs are unfortunate, they're a reality in software. We can't fix what we don't know about, so please report liberally. If you're not sure if something is a bug or not, feel free to file a bug anyway.</p> <p><strong>If you believe reporting your bug publicly represents a security risk to Rust users, please follow our <a href="https://www.rust-lang.org/policies/security">instructions for reporting security vulnerabilities</a></strong>.</p> <p>If you're using the nightly channel, please check if the bug exists in the latest toolchain before filing your bug. It might be fixed already.</p> <p>If you have the chance, before reporting a bug, please <a href="https://github.com/rust-lang/rust/issues?q=is%3Aissue">search existing issues</a>, as it's possible that someone else has already reported your error. This doesn't always work, and sometimes it's hard to know what to search for, so consider this extra credit. We won't mind if you accidentally file a duplicate report.</p> <p>Similarly, to help others who encountered the bug find your issue, consider filing an issue with a descriptive title, which contains information that might be unique to it. This can be the language or compiler feature used, the conditions that trigger the bug, or part of the error message if there is any. An example could be: <strong>"impossible case reached" on lifetime inference for impl Trait in return position</strong>.</p> <p>Opening an issue is as easy as following <a href="https://github.com/rust-lang/rust/issues/new/choose">this link</a> and filling out the fields in the appropriate provided template.</p> <h2 id="pull-requests"><a class="header" href="#pull-requests">Pull Requests</a></h2> <p>Pull requests (or PRs for short) are the primary mechanism we use to change Rust. GitHub itself has some <a href="https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/proposing-changes-to-your-work-with-pull-requests/about-pull-requests">great documentation</a> on using the Pull Request feature. We use the "fork and pull" model <a href="https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/getting-started/about-collaborative-development-models#fork-and-pull-model">described here</a>, where contributors push changes to their personal fork and create pull requests to bring those changes into the source repository. We have more info about how to use git when contributing to Rust under <a href="./git.html">the git section</a>.</p> <h3 id="r"><a class="header" href="#r">r?</a></h3> <p>All pull requests are reviewed by another person. We have a bot, <a href="https://github.com/rustbot">@rustbot</a>, that will automatically assign a random person to review your request based on which files you changed.</p> <p>If you want to request that a specific person reviews your pull request, you can add an <code>r?</code> to the pull request description or in a comment. For example, if you want to ask a review to @awesome-reviewer, add</p> <pre><code>r? @awesome-reviewer </code></pre> <p>to the end of the pull request description, and <a href="https://github.com/rustbot">@rustbot</a> will assign them instead of a random person. This is entirely optional.</p> <p>You can also assign a random reviewer from a specific team by writing <code>r? rust-lang/groupname</code>. So if you were making a diagnostics change, then you could get a reviewer from the diagnostics team by adding:</p> <pre><code>r? rust-lang/diagnostics </code></pre> <p>For a full list of possible <code>groupname</code> check the <code>adhoc_groups</code> section at the <a href="https://github.com/rust-lang/rust/blob/master/triagebot.toml">triagebot.toml config file</a> or the list of teams in the <a href="https://github.com/rust-lang/team/tree/master/teams">rust-lang teams database</a>.</p> <h3 id="ci"><a class="header" href="#ci">CI</a></h3> <p>In addition to being reviewed by a human, pull requests are automatically tested thanks to continuous integration (CI). Basically, every time you open and update a pull request, CI builds the compiler and tests it against the <a href="tests/intro.html">compiler test suite</a>, and also performs other tests such as checking that your pull request is in compliance with Rust's style guidelines.</p> <p>Running continuous integration tests allows PR authors to catch mistakes early without going through a first review cycle, and also helps reviewers stay aware of the status of a particular pull request.</p> <p>Rust has plenty of CI capacity, and you should never have to worry about wasting computational resources each time you push a change. It is also perfectly fine (and even encouraged!) to use the CI to test your changes if it can help your productivity. In particular, we don't recommend running the full <code>./x.py test</code> suite locally, since it takes a very long time to execute.</p> <h3 id="r-1"><a class="header" href="#r-1">r+</a></h3> <p>After someone has reviewed your pull request, they will leave an annotation on the pull request with an <code>r+</code>. It will look something like this:</p> <pre><code>@bors r+ </code></pre> <p>This tells <a href="https://github.com/bors">@bors</a>, our lovable integration bot, that your pull request has been approved. The PR then enters the <a href="https://bors.rust-lang.org/queue/rust">merge queue</a>, where <a href="https://github.com/bors">@bors</a> will run <em>all</em> the tests on <em>every</em> platform we support. If it all works out, <a href="https://github.com/bors">@bors</a> will merge your code into <code>master</code> and close the pull request.</p> <p>Depending on the scale of the change, you may see a slightly different form of <code>r+</code>:</p> <pre><code>@bors r+ rollup </code></pre> <p>The additional <code>rollup</code> tells <a href="https://github.com/bors">@bors</a> that this change should always be "rolled up". Changes that are rolled up are tested and merged alongside other PRs, to speed the process up. Typically only small changes that are expected not to conflict with one another are marked as "always roll up".</p> <h3 id="opening-a-pr"><a class="header" href="#opening-a-pr">Opening a PR</a></h3> <p>You are now ready to file a pull request? Great! Here are a few points you should be aware of.</p> <p>All pull requests should be filed against the <code>master</code> branch, except in very particular scenarios. Unless you know for sure that you should target another branch, <code>master</code> will be the right choice (it's also the default).</p> <p>Make sure your pull request is in compliance with Rust's style guidelines by running</p> <pre><code>$ ./x.py test tidy --bless </code></pre> <p>We recommend to make this check before every pull request (and every new commit in a pull request); you can add <a href="https://git-scm.com/book/en/v2/Customizing-Git-Git-Hooks">git hooks</a> before every push to make sure you never forget to make this check. The CI will also run tidy and will fail if tidy fails.</p> <p>Rust follows a <em>no merge-commit policy</em>, meaning, when you encounter merge conflicts you are expected to always rebase instead of merging. E.g. always use rebase when bringing the latest changes from the master branch to your feature branch.</p> <p>If you encounter merge conflicts or when a reviewer asks you to perform some changes, your PR will get marked as <code>S-waiting-on-author</code>. When you resolve them, you should use <code>@rustbot</code> to mark it as <code>S-waiting-on-review</code>:</p> <pre><code>@rustbot label -S-waiting-on-author +S-waiting-on-review </code></pre> <p>See <a href="./rustbot.html#issue-relabeling">this chapter</a> for more details.</p> <p>GitHub allows <a href="https://docs.github.com/en/issues/tracking-your-work-with-issues/linking-a-pull-request-to-an-issue">closing issues using keywords</a>. This feature should be used to keep the issue tracker tidy. However, it is generally preferred to put the "closes #123" text in the PR description rather than the issue commit; particularly during rebasing, citing the issue number in the commit can "spam" the issue in question.</p> <h3 id="external-dependencies-subtree"><a class="header" href="#external-dependencies-subtree">External Dependencies (subtree)</a></h3> <p>As a developer to this repository, you don't have to treat the following external projects differently from other crates that are directly in this repo:</p> <ul> <li><a href="https://github.com/rust-lang/rust-clippy">Clippy</a></li> <li><a href="https://github.com/rust-lang/miri">Miri</a></li> <li><a href="https://github.com/rust-lang/rustfmt">rustfmt</a></li> <li><a href="https://github.com/rust-lang/rust-analyzer">rust-analyzer</a></li> </ul> <p>In contrast to <code>submodule</code> dependencies (see below for those), the <code>subtree</code> dependencies are just regular files and directories which can be updated in tree. However, if possible, enhancements, bug fixes, etc. specific to these tools should be filed against the tools directly in their respective upstream repositories. The exception is that when rustc changes are required to implement a new tool feature or test, that should happen in one collective rustc PR.</p> <h4 id="synchronizing-a-subtree"><a class="header" href="#synchronizing-a-subtree">Synchronizing a subtree</a></h4> <p>Periodically the changes made to subtree based dependencies need to be synchronized between this repository and the upstream tool repositories.</p> <p>Subtree synchronizations are typically handled by the respective tool maintainers. Other users are welcome to submit synchronization PRs, however, in order to do so you you will need to modify your local git installation and follow a very precise set of instructions. These instructions are documented, along with several useful tips and tricks, in the <a href="https://doc.rust-lang.org/nightly/clippy/development/infrastructure/sync.html">syncing subtree changes</a> section in Clippy's Contributing guide. The instructions are applicable for use with any subtree based tool, just be sure to use the correct corresponding subtree directory and remote repository.</p> <p>The synchronization process goes in two directions: <code>subtree push</code> and <code>subtree pull</code>.</p> <p>A <code>subtree push</code> takes all the changes that happened to the copy in this repo and creates commits on the remote repo that match the local changes. Every local commit that touched the subtree causes a commit on the remote repo, but is modified to move the files from the specified directory to the tool repo root.</p> <p>A <code>subtree pull</code> takes all changes since the last <code>subtree pull</code> from the tool repo and adds these commits to the rustc repo along with a merge commit that moves the tool changes into the specified directory in the Rust repository.</p> <p>It is recommended that you always do a push first and get that merged to the tool master branch. Then, when you do a pull, the merge works without conflicts. While it's definitely possible to resolve conflicts during a pull, you may have to redo the conflict resolution if your PR doesn't get merged fast enough and there are new conflicts. Do not try to rebase the result of a <code>git subtree pull</code>, rebasing merge commits is a bad idea in general.</p> <p>You always need to specify the <code>-P</code> prefix to the subtree directory and the corresponding remote repository. If you specify the wrong directory or repository you'll get very fun merges that try to push the wrong directory to the wrong remote repository. Luckily you can just abort this without any consequences by throwing away either the pulled commits in rustc or the pushed branch on the remote and try again. It is usually fairly obvious that this is happening because you suddenly get thousands of commits that want to be synchronized.</p> <h4 id="creating-a-new-subtree-dependency"><a class="header" href="#creating-a-new-subtree-dependency">Creating a new subtree dependency</a></h4> <p>If you want to create a new subtree dependency from an existing repository, call (from this repository's root directory!)</p> <pre><code>git subtree add -P src/tools/clippy https://github.com/rust-lang/rust-clippy.git master </code></pre> <p>This will create a new commit, which you may not rebase under any circumstances! Delete the commit and redo the operation if you need to rebase.</p> <p>Now you're done, the <code>src/tools/clippy</code> directory behaves as if Clippy were part of the rustc monorepo, so no one but you (or others that synchronize subtrees) actually needs to use <code>git subtree</code>.</p> <h3 id="external-dependencies-submodules"><a class="header" href="#external-dependencies-submodules">External Dependencies (submodules)</a></h3> <p>Building Rust will also use external git repositories tracked using <a href="https://git-scm.com/book/en/v2/Git-Tools-Submodules">git submodules</a>. The complete list may be found in the <a href="https://github.com/rust-lang/rust/blob/master/.gitmodules"><code>.gitmodules</code></a> file. Some of these projects are required (like <code>stdarch</code> for the standard library) and some of them are optional (like <a href="https://github.com/rust-lang/miri">Miri</a>).</p> <p>Usage of submodules is discussed more in the <a href="git.html#git-submodules">Using Git chapter</a>.</p> <p>Some of the submodules are allowed to be in a "broken" state where they either don't build or their tests don't pass, e.g. the documentation books like <a href="https://github.com/rust-lang/reference/">The Rust Reference</a>. Maintainers of these projects will be notified when the project is in a broken state, and they should fix them as soon as possible. The current status is tracked on the <a href="https://rust-lang-nursery.github.io/rust-toolstate/">toolstate website</a>. More information may be found on the Forge <a href="https://forge.rust-lang.org/infra/toolstate.html">Toolstate chapter</a>.</p> <p>Breakage is not allowed in the beta and stable channels, and must be addressed before the PR is merged. They are also not allowed to be broken on master in the week leading up to the beta cut.</p> <h4 id="breaking-tools-built-with-the-compiler"><a class="header" href="#breaking-tools-built-with-the-compiler">Breaking Tools Built With The Compiler</a></h4> <p>Rust's build system builds a number of tools that make use of the internals of the compiler and that are hosted in a separate repository, and included in Rust via git submodules (such as <a href="https://github.com/rust-lang/miri">Miri</a>). If these tools break because of your changes, you may run into a sort of "chicken and egg" problem. These tools rely on the latest compiler to be built so you can't update them (in their own repositories) to reflect your changes to the compiler until those changes are merged into the compiler. At the same time, you can't get your changes merged into the compiler because the rust-lang/rust build won't pass until those tools build and pass their tests.</p> <p>Luckily, a feature was <a href="https://github.com/rust-lang/rust/issues/45861">added to Rust's build</a> to make all of this easy to handle. The idea is that we allow these tools to be "broken", so that the rust-lang/rust build passes without trying to build them, then land the change in the compiler, and go update the tools that you broke. Some tools will require waiting for a nightly release before this can happen, while others use the builds uploaded after each bors merge and thus can be updated immediately (check the tool's documentation for details). Once you're done and the tools are working again, you go back in the compiler and update the tools so they can be distributed again.</p> <p>This should avoid a bunch of synchronization dances and is also much easier on contributors as there's no need to block on tools changes going upstream.</p> <p>Here are those same steps in detail:</p> <ol> <li>(optional) First, if it doesn't exist already, create a <code>config.toml</code> by copying <code>config.toml.example</code> in the root directory of the Rust repository. Set <code>submodules = false</code> in the <code>[build]</code> section. This will prevent <code>x.py</code> from resetting to the original branch after you make your changes. If you need to <a href="#updating-submodules">update any submodules to their latest versions</a>, see the section of this file about that for more information.</li> <li>(optional) Run <code>./x.py test src/tools/cargo</code> (substituting the submodule that broke for <code>cargo</code>). Fix any errors in the submodule (and possibly others).</li> <li>(optional) Make commits for your changes and send them to upstream repositories as a PR.</li> <li>(optional) Maintainers of these submodules will <strong>not</strong> merge the PR. The PR can't be merged because CI will be broken. You'll want to write a message on the PR referencing your change, and how the PR should be merged once your change makes it into a nightly.</li> <li>Wait for your PR to merge.</li> <li>Wait for a nightly</li> <li>(optional) Help land your PR on the upstream repository now that your changes are in nightly.</li> <li>(optional) Send a PR to rust-lang/rust updating the submodule.</li> </ol> <h2 id="writing-documentation"><a class="header" href="#writing-documentation">Writing Documentation</a></h2> <p>Documentation improvements are very welcome. The source of <code>doc.rust-lang.org</code> is located in <a href="https://github.com/rust-lang/rust/tree/master/src/doc"><code>src/doc</code></a> in the tree, and standard API documentation is generated from the source code itself (e.g. <a href="https://github.com/rust-lang/rust/blob/master/library/std/src/lib.rs#L1"><code>lib.rs</code></a>). Documentation pull requests function in the same way as other pull requests.</p> <p>To find documentation-related issues, sort by the <a href="https://github.com/rust-lang/rust/issues?q=is%3Aopen%20is%3Aissue%20label%3AA-docs">A-docs label</a>.</p> <p>You can find documentation style guidelines in <a href="https://github.com/rust-lang/rfcs/blob/master/text/1574-more-api-documentation-conventions.md#appendix-a-full-conventions-text">RFC 1574</a>.</p> <p>In many cases, you don't need a full <code>./x.py doc --stage 2</code>, which will build the entire stage 2 compiler and compile the various books published on <a href="https://doc.rust-lang.org">doc.rust-lang.org</a>. When updating documentation for the standard library, first try <code>./x.py doc library</code>. If that fails, or if you need to see the output from the latest version of <code>rustdoc</code>, add <code>--stage 1</code>. Results should appear in <code>build/host/doc</code>.</p> <p>You can also use <code>rustdoc</code> directly to check small fixes. For example, <code>rustdoc src/doc/reference.md</code> will render reference to <code>doc/reference.html</code>. The CSS might be messed up, but you can verify that the HTML is right.</p> <h3 id="contributing-to-rustc-dev-guide"><a class="header" href="#contributing-to-rustc-dev-guide">Contributing to rustc-dev-guide</a></h3> <p>Contributions to the <a href="https://rustc-dev-guide.rust-lang.org/">rustc-dev-guide</a> are always welcome, and can be made directly at <a href="https://github.com/rust-lang/rustc-dev-guide">the rust-lang/rustc-dev-guide repo</a>. The issue tracker in that repo is also a great way to find things that need doing. There are issues for beginners and advanced compiler devs alike!</p> <p>Just a few things to keep in mind:</p> <ul> <li> <p>Please limit line length to 100 characters. This is enforced by CI, and you can run the checks locally with <code>ci/check_line_lengths.sh</code>.</p> </li> <li> <p>When contributing text to the guide, please contextualize the information with some time period and/or a reason so that the reader knows how much to trust or mistrust the information. Aim to provide a reasonable amount of context, possibly including but not limited to:</p> <ul> <li> <p>A reason for why the data may be out of date other than "change", as change is a constant across the project.</p> </li> <li> <p>The date the comment was added, e.g. instead of writing <em>"Currently, ..."</em> or <em>"As of now, ..."</em>, consider adding the date, in one of the following formats:</p> <ul> <li>Jan 2021</li> <li>January 2021</li> <li>jan 2021</li> <li>january 2021</li> </ul> <p>There is a CI action (in <code>~/.github/workflows/date-check.yml</code>) that generates a monthly issue with any of these that are over 6 months old.</p> <p>For the action to pick the date, add a special annotation before specifying the date:</p> <pre><code class="language-md"><!-- date-check --> Jul 2022 </code></pre> <p>Example:</p> <pre><code class="language-md">As of <!-- date-check --> Jul 2022, the foo did the bar. </code></pre> <p>For cases where the date should not be part of the visible rendered output, use the following instead:</p> <pre><code class="language-md"><!-- date-check: Jul 2022 --> </code></pre> </li> <li> <p>A link to a relevant WG, tracking issue, <code>rustc</code> rustdoc page, or similar, that may provide further explanation for the change process or a way to verify that the information is not outdated.</p> </li> </ul> </li> <li> <p>If a text grows rather long (more than a few page scrolls) or complicated (more than four subsections) it might benefit from having a Table of Contents at the beginning, which you can auto-generate by including the <code><!-- toc --></code> marker.</p> </li> </ul> <h2 id="issue-triage"><a class="header" href="#issue-triage">Issue Triage</a></h2> <p>Sometimes, an issue will stay open, even though the bug has been fixed. And sometimes, the original bug may go stale because something has changed in the meantime.</p> <p>It can be helpful to go through older bug reports and make sure that they are still valid. Load up an older issue, double check that it's still true, and leave a comment letting us know if it is or is not. The <a href="https://github.com/rust-lang/rust/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-asc">least recently updated sort</a> is good for finding issues like this.</p> <p><a href="./rustbot.html">Thanks to <code>@rustbot</code></a>, anyone can help triage issues by adding appropriate labels to issues that haven't been triaged yet:</p> <ul> <li> <p>Yellow, <strong>A</strong>-prefixed labels state which <strong>area</strong> of the project an issue relates to.</p> </li> <li> <p>Magenta, <strong>B</strong>-prefixed labels identify bugs which are <strong>blockers</strong>.</p> </li> <li> <p>Dark blue, <strong>beta-</strong> labels track changes which need to be backported into the beta branches.</p> </li> <li> <p>Light purple, <strong>C</strong>-prefixed labels represent the <strong>category</strong> of an issue.</p> </li> <li> <p>Green, <strong>E</strong>-prefixed labels explain the level of <strong>experience</strong> necessary to fix the issue.</p> </li> <li> <p>The dark blue <strong>final-comment-period</strong> label marks bugs that are using the RFC signoff functionality of <a href="https://github.com/anp/rfcbot-rs/">rfcbot</a> and are currently in the final comment period.</p> </li> <li> <p>Red, <strong>I</strong>-prefixed labels indicate the <strong>importance</strong> of the issue. The <a href="https://github.com/rust-lang/rust/issues?q=is%3Aopen+is%3Aissue+label%3AI-nominated">I-nominated</a> label indicates that an issue has been nominated for discussion at the next meeting of the team tagged using a <strong>T</strong>-prefixed label. Similarly, the <a href="https://github.com/rust-lang/rust/issues?q=is%3Aopen+is%3Aissue+label%3AI-prioritize">I-prioritize</a> indicates that an issue has been requested to be prioritized by the appropriate team.</p> </li> <li> <p>The purple <strong>metabug</strong> label marks lists of bugs collected by other categories.</p> </li> <li> <p>Purple gray, <strong>O</strong>-prefixed labels are the <strong>operating system</strong> or platform that this issue is specific to.</p> </li> <li> <p>Orange, <strong>P</strong>-prefixed labels indicate a bug's <strong>priority</strong>. These labels can be assigned by anyone that understand the issue and is able to prioritize it, and replace the <a href="https://github.com/rust-lang/rust/issues?q=is%3Aopen+is%3Aissue+label%3AI-prioritize">I-prioritize</a> label.</p> </li> <li> <p>The gray <strong>proposed-final-comment-period</strong> label marks bugs that are using the RFC signoff functionality of <a href="https://github.com/anp/rfcbot-rs/">rfcbot</a> and are currently awaiting signoff of all team members in order to enter the final comment period.</p> </li> <li> <p>Pink, <strong>regression</strong>-prefixed labels track regressions from stable to the release channels.</p> </li> <li> <p>The light orange <strong>relnotes</strong> label marks issues that should be documented in the release notes of the next release.</p> </li> <li> <p>Gray, <strong>S</strong>-prefixed labels are used for tracking the <strong>status</strong> of pull requests.</p> </li> <li> <p>Blue, <strong>T</strong>-prefixed bugs denote which <strong>team</strong> the issue belongs to.</p> </li> </ul> <p>If you're looking for somewhere to start, check out the <a href="https://github.com/rust-lang/rust/issues?q=is%3Aopen+is%3Aissue+label%3AE-easy">E-easy</a> tag.</p> <h2 id="out-of-tree-contributions"><a class="header" href="#out-of-tree-contributions">Out-of-tree Contributions</a></h2> <p>There are a number of other ways to contribute to Rust that don't deal with rust-lang/rust:</p> <ul> <li>Answer questions in the <em>Get Help!</em> channels on the <a href="http://discord.gg/rust-lang">Rust Discord server</a>, on <a href="https://users.rust-lang.org/">users.rust-lang.org</a>, or on <a href="http://stackoverflow.com/questions/tagged/rust">StackOverflow</a>.</li> <li>Participate in the <a href="https://github.com/rust-lang/rfcs">RFC process</a>.</li> <li>Find a <a href="https://github.com/rust-lang/rfcs/labels/A-community-library">requested community library</a>, build it, and publish it to <a href="http://crates.io">Crates.io</a>. Easier said than done, but very, very valuable!</li> </ul> <h2 id="helpful-links-and-information"><a class="header" href="#helpful-links-and-information">Helpful Links and Information</a></h2> <p>For people new to Rust, and just starting to contribute, or even for more seasoned developers, some useful places to look for information are:</p> <ul> <li>This guide contains information about how various parts of the compiler work and how to contribute to the compiler</li> <li><a href="https://forge.rust-lang.org/">Rust Forge</a> contains additional documentation, including write-ups of how to achieve common tasks</li> <li>The <a href="http://internals.rust-lang.org">Rust Internals forum</a>, a place to ask questions and discuss Rust's internals</li> <li>The <a href="https://doc.rust-lang.org/nightly/nightly-rustc/rustc_middle/">generated documentation for Rust's compiler</a></li> <li>The <a href="https://doc.rust-lang.org/book/README.html">Rust reference</a>, even though it doesn't specifically talk about Rust's internals, is a great resource nonetheless</li> <li>Although out of date, <a href="https://tomlee.co/2014/04/a-more-detailed-tour-of-the-rust-compiler/">Tom Lee's great blog article</a> is very helpful</li> <li><a href="https://www.rustaceans.org/">rustaceans.org</a> is helpful, but mostly dedicated to IRC</li> <li>The <a href="tests/intro.html">Rust Compiler Testing Docs</a></li> <li>For <a href="https://github.com/bors">@bors</a>, <a href="https://bors.rust-lang.org/">this cheat sheet</a> is helpful</li> <li>Google is always helpful when programming. You can <a href="https://www.google.com/search?q=site:doc.rust-lang.org+your+query+here">search all Rust documentation</a> (the standard library, the compiler, the books, the references, and the guides) to quickly find information about the language and compiler.</li> <li>You can also use Rustdoc's built-in search feature to find documentation on types and functions within the crates you're looking at. You can also search by type signature! For example, searching for <code>* -> vec</code> should find all functions that return a <code>Vec<T></code>. <em>Hint:</em> Find more tips and keyboard shortcuts by typing <code>?</code> on any Rustdoc page!</li> <li>Don't be afraid to ask! The Rust community is friendly and helpful.</li> </ul> </main> <nav class="nav-wrapper" aria-label="Page navigation"> <!-- Mobile navigation buttons --> <a rel="prev" href="crates-io.html" class="mobile-nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left"> <i class="fa fa-angle-left"></i> </a> <a rel="next" href="compiler-team.html" class="mobile-nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right"> <i class="fa fa-angle-right"></i> </a> <div style="clear: both"></div> </nav> </div> </div> <nav class="nav-wide-wrapper" aria-label="Page navigation"> <a rel="prev" href="crates-io.html" class="nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left"> <i class="fa fa-angle-left"></i> </a> <a rel="next" href="compiler-team.html" class="nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right"> <i class="fa fa-angle-right"></i> </a> </nav> </div> <script type="text/javascript"> window.playground_copyable = true; </script> <script src="elasticlunr.min.js" type="text/javascript" charset="utf-8"></script> <script src="mark.min.js" type="text/javascript" charset="utf-8"></script> <script src="searcher.js" type="text/javascript" charset="utf-8"></script> <script src="clipboard.min.js" type="text/javascript" charset="utf-8"></script> <script src="highlight.js" type="text/javascript" charset="utf-8"></script> <script src="book.js" type="text/javascript" charset="utf-8"></script> <!-- Custom JS scripts --> <script type="text/javascript" src="mermaid.min.js"></script> <script type="text/javascript" src="mermaid-init.js"></script> </body> </html>
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