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< li > Unnamed values are represented as an unsigned numeric value with a '%'
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prefix. For example, %12, %2, %44.</ li >
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- < li > Constants, which are described in < a href ="#constants "> section about
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- constants</ a > </ li >
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+ < li > Constants, which are described in a < a href ="#constants "> section about
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+ constants</ a > , below. </ li >
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</ ol >
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< p > LLVM requires that values start with a '%' sign for two reasons: Compilers
@@ -778,8 +778,7 @@ <h5>Examples:</h5>
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</ div >
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<!-- ======================================================================= -->
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- < div class ="doc_subsection "> < a name ="simpleconstants "> Simple Constants</ a >
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- </ div >
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+ < div class ="doc_subsection "> < a name ="simpleconstants "> Simple Constants</ a > </ div >
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< div class ="doc_text ">
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@@ -792,7 +791,7 @@ <h5>Examples:</h5>
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< dt > < b > Integer constants</ b > </ dt >
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- < dd > Standard integers (such as '4') are constants of < a
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+ < dd > Standard integers (such as '4') are constants of the < a
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href ="#t_integer "> integer</ a > type. Negative numbers may be used with signed
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integer types.
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</ dd >
@@ -816,11 +815,11 @@ <h5>Examples:</h5>
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of floating point constants. For example, the form '< tt > double
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0x432ff973cafa8000</ tt > ' is equivalent to (but harder to read than) '< tt > double
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4.5e+15</ tt > '. The only time hexadecimal floating point constants are required
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- (and the only time that they are generated by the disassembler) is when an FP
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- constant has to be emitted that is not representable as a decimal floating point
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- number exactly . For example, NaN's, infinities, and other special cases are
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- represented in their IEEE hexadecimal format so that assembly and disassembly do
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- not cause any bits to change in the constants.</ p >
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+ (and the only time that they are generated by the disassembler) is when a
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+ floating point constant must be emitted but it cannot be represented as a
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+ decimal floating point number . For example, NaN's, infinities, and other
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+ special values are represented in their IEEE hexadecimal format so that
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+ assembly and disassembly do not cause any bits to change in the constants.</ p >
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</ div >
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