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Merge pull request #3806 from MicrosoftDocs/iawilt-it-dep
update links to 3d content generation
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powerapps-docs/maker/canvas-apps/mixed-reality-component-measure-distance.md

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@@ -52,7 +52,7 @@ With an app open for editing in [Power Apps Studio](https://create.powerapps.com
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You can modify the component with a number of properties.
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> [!NOTE]
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> Your 3D content must be in the .glb file format. You can [convert your existing 3D models into the .glb file format](/dynamics365/mixed-reality/import-tool/) from a variety of 3D formats.
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> Your 3D content must be in the .glb file format. You can [convert your existing 3D models into the .glb file format](/dynamics365/mixed-reality/guides/3d-content-guidelines/) from a variety of 3D formats.
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### Properties

powerapps-docs/maker/canvas-apps/mixed-reality-component-view-3d.md

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> [!IMPORTANT]
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> Your 3D content must be in the .glb file format.
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> You can [convert your existing 3D models into the .glb file format](/dynamics365/mixed-reality/import-tool/) from a variety of 3D formats.
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> You can [convert your existing 3D models into the .glb file format](/dynamics365/mixed-reality/guides/3d-content-guidelines/) from a variety of 3D formats.
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To use the component, you need to [enable the mixed reality (MR) features for each app](mixed-reality-overview.md#enable-the-mixed-reality-features-for-each-app) that you want to use it in.
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powerapps-docs/maker/canvas-apps/mixed-reality-component-view-mr.md

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> [!IMPORTANT]
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> Your 3D content must be in the .glb file format.
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> You can [convert your existing 3D models into the .glb file format](/dynamics365/mixed-reality/import-tool/) from a variety of 3D formats.
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> You can [convert your existing 3D models into the .glb file format](/dynamics365/mixed-reality/guides/3d-content-guidelines/) from a variety of 3D formats.
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To use the component, you need to [enable the mixed reality (MR) features for each app](mixed-reality-overview.md#enable-the-mixed-reality-features-for-each-app) that you want to use it in.
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