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| 1 | +// random function returns a random number between the given range |
| 2 | +func randomNum(min: Int, max: Int) -> Int { |
| 3 | + return min + Int(arc4random_uniform(UInt32(max - min + 1))) |
| 4 | +} |
| 5 | + |
| 6 | +// extension for String generates a random alphanumeric string of length 8 |
| 7 | +extension String { |
| 8 | + static func random(length: Int = 8) -> String { |
| 9 | + |
| 10 | + let base = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789" |
| 11 | + var randomString: String = "" |
| 12 | + |
| 13 | + for _ in 0..<length { |
| 14 | + let randomValue = arc4random_uniform(UInt32(base.characters.count)) |
| 15 | + randomString += "\(base[base.startIndex.advancedBy(Int(randomValue))])" |
| 16 | + } |
| 17 | + |
| 18 | + return randomString |
| 19 | + } |
| 20 | +} |
| 21 | + |
| 22 | +// Player data type stores a random name, and a random number of points from 0 - 5000 |
| 23 | +struct Player : Comparable { |
| 24 | + var name: String! = String.random() |
| 25 | + var points = randomNum(0, max: 5000) |
| 26 | + |
| 27 | + init(name: String, points: Int){ |
| 28 | + self.name = name |
| 29 | + self.points = points |
| 30 | + } |
| 31 | + |
| 32 | + init(){} |
| 33 | +} |
| 34 | + |
| 35 | +// == operator for struct Player |
| 36 | +// Player x is equal to Player y if and only if both players have the same name and number of points |
| 37 | +func ==(x: Player, y: Player) -> Bool { |
| 38 | + return x.name == y.name && x.points == y.points |
| 39 | +} |
| 40 | + |
| 41 | +// < operator for struct Player |
| 42 | +// Player x is less than Player y if and only if x has less points than y |
| 43 | +func <(x: Player, y: Player) -> Bool { |
| 44 | + return x.points < y.points |
| 45 | +} |
| 46 | + |
| 47 | +// prints a Player formatted with their name and number of points |
| 48 | +func print(player: Player){ |
| 49 | + print("Player: \(player.name) | Points: \(player.points)") |
| 50 | +} |
| 51 | + |
| 52 | +func print(set: OrderedSet<Player>){ |
| 53 | + for i in 0..<set.count { |
| 54 | + print(set[set.count - i - 1]) |
| 55 | + } |
| 56 | +} |
| 57 | + |
| 58 | +import Foundation |
| 59 | + |
| 60 | +// An Ordered Set is a collection where all items in the set follow an ordering, usually ordered from |
| 61 | +// 'least' to 'most'. The way you value, and compare items can be user defined. |
| 62 | +public struct OrderedSet<T: Comparable> { |
| 63 | + private var internalSet: [T]! = nil |
| 64 | + |
| 65 | + // returns size of Set |
| 66 | + public var count: Int { |
| 67 | + return internalSet!.count |
| 68 | + } |
| 69 | + |
| 70 | + public init(){ |
| 71 | + internalSet = [T]() // create the internal array on init |
| 72 | + } |
| 73 | + |
| 74 | + // inserts an item |
| 75 | + // O(n log n) |
| 76 | + public mutating func insert(item: T){ |
| 77 | + if exists(item) { |
| 78 | + return // don't add an item if it already exists |
| 79 | + } |
| 80 | + |
| 81 | + for i in 0..<count { |
| 82 | + if internalSet[i] > item { |
| 83 | + internalSet.insert(item, atIndex: i) |
| 84 | + return |
| 85 | + } |
| 86 | + } |
| 87 | + |
| 88 | + // if an item is larger than any item in the current set, append it to the back. |
| 89 | + internalSet.append(item) |
| 90 | + } |
| 91 | + |
| 92 | + // removes an item if it exists |
| 93 | + public mutating func remove(item: T) { |
| 94 | + if !exists(item) { |
| 95 | + return |
| 96 | + } |
| 97 | + |
| 98 | + internalSet.removeAtIndex(findIndex(item)) |
| 99 | + } |
| 100 | + |
| 101 | + // returns true if and only if the item exists somewhere in the set |
| 102 | + public func exists(item: T) -> Bool { |
| 103 | + let index = findIndex(item) |
| 104 | + return index != -1 |
| 105 | + } |
| 106 | + |
| 107 | + // returns the index of an item if it exists, otherwise returns -1. |
| 108 | + public func findIndex(item: T) -> Int { |
| 109 | + var leftBound = 0 |
| 110 | + var rightBound = count - 1 |
| 111 | + |
| 112 | + while leftBound <= rightBound { |
| 113 | + let mid = leftBound + ((rightBound - leftBound) / 2) |
| 114 | + |
| 115 | + if internalSet[mid] > item { |
| 116 | + rightBound = mid - 1 |
| 117 | + } else if internalSet[mid] < item { |
| 118 | + leftBound = mid + 1 |
| 119 | + } else { |
| 120 | + // check the mid value to see if it is the item we are looking for |
| 121 | + if internalSet[mid] == item { |
| 122 | + return mid |
| 123 | + } |
| 124 | + |
| 125 | + var j = mid |
| 126 | + |
| 127 | + // check right side of mid |
| 128 | + while j < internalSet.count - 1 && !(internalSet[j] < internalSet[j + 1]) { |
| 129 | + if internalSet[j + 1] == item { |
| 130 | + return j + 1 |
| 131 | + } |
| 132 | + |
| 133 | + j += 1 |
| 134 | + } |
| 135 | + |
| 136 | + j = mid |
| 137 | + |
| 138 | + // check left side of mid |
| 139 | + while j > 0 && !(internalSet[j] < internalSet[j - 1]) { |
| 140 | + if internalSet[j - 1] == item { |
| 141 | + return j - 1 |
| 142 | + } |
| 143 | + |
| 144 | + j -= 1 |
| 145 | + } |
| 146 | + return -1 |
| 147 | + } |
| 148 | + } |
| 149 | + |
| 150 | + return -1 |
| 151 | + } |
| 152 | + |
| 153 | + // returns the item at the given index. assertion fails if the index is out of the range |
| 154 | + // of [0, count) |
| 155 | + public subscript(index: Int) -> T { |
| 156 | + assert(index >= 0 && index < count) |
| 157 | + return internalSet[index] |
| 158 | + } |
| 159 | + |
| 160 | + // returns the 'maximum' or 'largest' value in the set |
| 161 | + public func max() -> T! { |
| 162 | + return count == 0 ? nil : internalSet[count - 1] |
| 163 | + } |
| 164 | + |
| 165 | + // returns the 'minimum' or 'smallest' value in the set |
| 166 | + public func min() -> T! { |
| 167 | + return count == 0 ? nil : internalSet[0] |
| 168 | + } |
| 169 | + |
| 170 | + // returns the k largest element in the set, if k is in the range [1, count] |
| 171 | + // returns nil otherwise |
| 172 | + public func kLargest(k: Int) -> T! { |
| 173 | + return k > count || k <= 0 ? nil : internalSet[count - k] |
| 174 | + } |
| 175 | + |
| 176 | + // returns the k smallest element in the set, if k is in the range [1, count] |
| 177 | + // returns nil otherwise |
| 178 | + public func kSmallest(k: Int) -> T! { |
| 179 | + return k > count || k <= 0 ? nil : internalSet[k - 1] |
| 180 | + } |
| 181 | +} |
| 182 | + |
| 183 | +// Example 1 with type Int |
| 184 | +var mySet = OrderedSet<Int>() |
| 185 | + |
| 186 | +// insert random ints into the set |
| 187 | + |
| 188 | +for _ in 0..<50 { |
| 189 | + mySet.insert(randomNum(50, max: 500)) |
| 190 | +} |
| 191 | + |
| 192 | +print(mySet) |
| 193 | + |
| 194 | +print(mySet.max()) |
| 195 | +print(mySet.min()) |
| 196 | + |
| 197 | +// print the 5 largest values |
| 198 | +for k in 1..<6 { |
| 199 | + print(mySet.kLargest(k)) |
| 200 | +} |
| 201 | + |
| 202 | +// print the 5 lowest values |
| 203 | +for k in 1..<6 { |
| 204 | + print(mySet.kSmallest(k)) |
| 205 | +} |
| 206 | + |
| 207 | + |
| 208 | +// Example 2 with type Player |
| 209 | +var playerSet = OrderedSet<Player>() |
| 210 | + |
| 211 | +// populate with random players. |
| 212 | +var anotherPlayer = Player() |
| 213 | +for _ in 0..<20 { |
| 214 | + playerSet.insert(Player()) |
| 215 | +} |
| 216 | + |
| 217 | +// we'll look for this player later |
| 218 | +playerSet.insert(anotherPlayer) |
| 219 | + |
| 220 | +// print all players in order |
| 221 | +print(playerSet) |
| 222 | + |
| 223 | + |
| 224 | +// highest and lowest players: |
| 225 | +print(playerSet.max()) |
| 226 | +print(playerSet.min()) |
| 227 | + |
| 228 | +// we'll find our player now |
| 229 | +print("'Another Player (\(anotherPlayer.name))' is ranked at level: \(playerSet.count - playerSet.findIndex(anotherPlayer)) with \(anotherPlayer.points) points") |
| 230 | + |
| 231 | + |
| 232 | + |
| 233 | +// Example with multiple entries with the same value |
| 234 | + |
| 235 | +var repeatedSet = OrderedSet<Player>() |
| 236 | + |
| 237 | +repeatedSet.insert(Player(name:"Player 1", points: 100)) |
| 238 | +repeatedSet.insert(Player(name: "Player 1", points: 100)) |
| 239 | +repeatedSet.insert(Player(name: "Player 2", points: 100)) |
| 240 | +repeatedSet.insert(Player(name: "Player 3", points: 100)) |
| 241 | +repeatedSet.insert(Player(name: "Player 4", points: 100)) |
| 242 | +repeatedSet.insert(Player(name: "Player 5", points: 100)) |
| 243 | +repeatedSet.insert(Player(name: "Player 6", points: 50)) |
| 244 | +repeatedSet.insert(Player(name: "Player 7", points: 200)) |
| 245 | +repeatedSet.insert(Player(name: "Player 8", points: 250)) |
| 246 | +repeatedSet.insert(Player(name: "Player 9", points: 25)) |
| 247 | + |
| 248 | +print(repeatedSet) |
| 249 | + |
| 250 | +// find player 5 |
| 251 | +print(repeatedSet.findIndex(Player(name: "Player 5", points: 100))) |
| 252 | +print(repeatedSet.findIndex(Player(name: "Random Player", points: 100))) |
| 253 | +print(repeatedSet.findIndex(Player(name: "Player 5", points: 1000))) |
| 254 | + |
| 255 | + |
| 256 | + |
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