|
| 1 | +//===-- FixupStatepointCallerSaved.cpp - Fixup caller saved registers ----===// |
| 2 | +// |
| 3 | +// The LLVM Compiler Infrastructure |
| 4 | +// |
| 5 | +// This file is distributed under the University of Illinois Open Source |
| 6 | +// License. See LICENSE.TXT for details. |
| 7 | +// |
| 8 | +//===----------------------------------------------------------------------===// |
| 9 | +/// |
| 10 | +/// \file |
| 11 | +/// Statepoint instruction in deopt parameters contains values which are |
| 12 | +/// meaningful to the runtime and should be able to be read at the moment the |
| 13 | +/// call returns. So we can say that we need to encode the fact that these |
| 14 | +/// values are "late read" by runtime. If we could express this notion for |
| 15 | +/// register allocator it would produce the right form for us. |
| 16 | +/// The need to fixup (i.e this pass) is specifically handling the fact that |
| 17 | +/// we cannot describe such a late read for the register allocator. |
| 18 | +/// Register allocator may put the value on a register clobbered by the call. |
| 19 | +/// This pass forces the spill of such registers and replaces corresponding |
| 20 | +/// statepoint operands to added spill slots. |
| 21 | +/// |
| 22 | +//===----------------------------------------------------------------------===// |
| 23 | + |
| 24 | +#include "llvm/ADT/SmallSet.h" |
| 25 | +#include "llvm/ADT/Statistic.h" |
| 26 | +#include "llvm/CodeGen/MachineFrameInfo.h" |
| 27 | +#include "llvm/CodeGen/MachineFunctionPass.h" |
| 28 | +#include "llvm/CodeGen/MachineRegisterInfo.h" |
| 29 | +#include "llvm/CodeGen/Passes.h" |
| 30 | +#include "llvm/CodeGen/StackMaps.h" |
| 31 | +#include "llvm/CodeGen/TargetFrameLowering.h" |
| 32 | +#include "llvm/CodeGen/TargetInstrInfo.h" |
| 33 | +#include "llvm/IR/Statepoint.h" |
| 34 | +#include "llvm/InitializePasses.h" |
| 35 | +#include "llvm/Support/Debug.h" |
| 36 | + |
| 37 | +using namespace llvm; |
| 38 | + |
| 39 | +#define DEBUG_TYPE "fixup-statepoint-caller-saved" |
| 40 | +STATISTIC(NumSpilledRegisters, "Number of spilled register"); |
| 41 | +STATISTIC(NumSpillSlotsAllocated, "Number of spill slots allocated"); |
| 42 | +STATISTIC(NumSpillSlotsExtended, "Number of spill slots extended"); |
| 43 | + |
| 44 | +static cl::opt<bool> FixupSCSExtendSlotSize( |
| 45 | + "fixup-scs-extend-slot-size", cl::Hidden, cl::init(false), |
| 46 | + cl::desc("Allow spill in spill slot of greater size than register size"), |
| 47 | + cl::Hidden); |
| 48 | + |
| 49 | +namespace { |
| 50 | + |
| 51 | +class FixupStatepointCallerSaved : public MachineFunctionPass { |
| 52 | +public: |
| 53 | + static char ID; |
| 54 | + |
| 55 | + FixupStatepointCallerSaved() : MachineFunctionPass(ID) { |
| 56 | + initializeFixupStatepointCallerSavedPass(*PassRegistry::getPassRegistry()); |
| 57 | + } |
| 58 | + |
| 59 | + void getAnalysisUsage(AnalysisUsage &AU) const override { |
| 60 | + MachineFunctionPass::getAnalysisUsage(AU); |
| 61 | + } |
| 62 | + |
| 63 | + StringRef getPassName() const override { |
| 64 | + return "Fixup Statepoint Caller Saved"; |
| 65 | + } |
| 66 | + |
| 67 | + bool runOnMachineFunction(MachineFunction &MF) override; |
| 68 | +}; |
| 69 | +} // End anonymous namespace. |
| 70 | + |
| 71 | +char FixupStatepointCallerSaved::ID = 0; |
| 72 | +char &llvm::FixupStatepointCallerSavedID = FixupStatepointCallerSaved::ID; |
| 73 | + |
| 74 | +INITIALIZE_PASS_BEGIN(FixupStatepointCallerSaved, DEBUG_TYPE, |
| 75 | + "Fixup Statepoint Caller Saved", false, false) |
| 76 | +INITIALIZE_PASS_END(FixupStatepointCallerSaved, DEBUG_TYPE, |
| 77 | + "Fixup Statepoint Caller Saved", false, false) |
| 78 | + |
| 79 | +// Utility function to get size of the register. |
| 80 | +static unsigned getRegisterSize(const TargetRegisterInfo &TRI, Register Reg) { |
| 81 | + const TargetRegisterClass *RC = TRI.getMinimalPhysRegClass(Reg); |
| 82 | + return TRI.getSpillSize(*RC); |
| 83 | +} |
| 84 | + |
| 85 | +// Cache used frame indexes during statepoint re-write to re-use them in |
| 86 | +// processing next statepoint instruction. |
| 87 | +// Two strategies. One is to preserve the size of spill slot while another one |
| 88 | +// extends the size of spill slots to reduce the number of them, causing |
| 89 | +// the less total frame size. But unspill will have "implicit" any extend. |
| 90 | +class FrameIndexesCache { |
| 91 | +private: |
| 92 | + struct FrameIndexesPerSize { |
| 93 | + // List of used frame indexes during processing previous statepoints. |
| 94 | + SmallVector<int, 8> Slots; |
| 95 | + // Current index of un-used yet frame index. |
| 96 | + unsigned Index = 0; |
| 97 | + }; |
| 98 | + MachineFrameInfo &MFI; |
| 99 | + const TargetRegisterInfo &TRI; |
| 100 | + // Map size to list of frame indexes of this size. If the mode is |
| 101 | + // FixupSCSExtendSlotSize then the key 0 is used to keep all frame indexes. |
| 102 | + // If the size of required spill slot is greater than in a cache then the |
| 103 | + // size will be increased. |
| 104 | + DenseMap<unsigned, FrameIndexesPerSize> Cache; |
| 105 | + |
| 106 | +public: |
| 107 | + FrameIndexesCache(MachineFrameInfo &MFI, const TargetRegisterInfo &TRI) |
| 108 | + : MFI(MFI), TRI(TRI) {} |
| 109 | + // Reset the current state of used frame indexes. After invocation of |
| 110 | + // this function all frame indexes are available for allocation. |
| 111 | + void reset() { |
| 112 | + for (auto &It : Cache) |
| 113 | + It.second.Index = 0; |
| 114 | + } |
| 115 | + // Get frame index to spill the register. |
| 116 | + int getFrameIndex(Register Reg) { |
| 117 | + unsigned Size = getRegisterSize(TRI, Reg); |
| 118 | + // In FixupSCSExtendSlotSize mode the bucket with 0 index is used |
| 119 | + // for all sizes. |
| 120 | + unsigned Bucket = FixupSCSExtendSlotSize ? 0 : Size; |
| 121 | + FrameIndexesPerSize &Line = Cache[Bucket]; |
| 122 | + if (Line.Index < Line.Slots.size()) { |
| 123 | + int FI = Line.Slots[Line.Index++]; |
| 124 | + // If all sizes are kept together we probably need to extend the |
| 125 | + // spill slot size. |
| 126 | + if (MFI.getObjectSize(FI) < Size) { |
| 127 | + MFI.setObjectSize(FI, Size); |
| 128 | + MFI.setObjectAlignment(FI, Align(Size)); |
| 129 | + NumSpillSlotsExtended++; |
| 130 | + } |
| 131 | + return FI; |
| 132 | + } |
| 133 | + int FI = MFI.CreateSpillStackObject(Size, Size); |
| 134 | + NumSpillSlotsAllocated++; |
| 135 | + Line.Slots.push_back(FI); |
| 136 | + ++Line.Index; |
| 137 | + return FI; |
| 138 | + } |
| 139 | + // Sort all registers to spill in descendent order. In the |
| 140 | + // FixupSCSExtendSlotSize mode it will minimize the total frame size. |
| 141 | + // In non FixupSCSExtendSlotSize mode we can skip this step. |
| 142 | + void sortRegisters(SmallVectorImpl<Register> &Regs) { |
| 143 | + if (!FixupSCSExtendSlotSize) |
| 144 | + return; |
| 145 | + llvm::sort(Regs.begin(), Regs.end(), [&](Register &A, Register &B) { |
| 146 | + return getRegisterSize(TRI, A) > getRegisterSize(TRI, B); |
| 147 | + }); |
| 148 | + } |
| 149 | +}; |
| 150 | + |
| 151 | +// Describes the state of the current processing statepoint instruction. |
| 152 | +class StatepointState { |
| 153 | +private: |
| 154 | + // statepoint instruction. |
| 155 | + MachineInstr &MI; |
| 156 | + MachineFunction &MF; |
| 157 | + const TargetRegisterInfo &TRI; |
| 158 | + const TargetInstrInfo &TII; |
| 159 | + MachineFrameInfo &MFI; |
| 160 | + // Mask with callee saved registers. |
| 161 | + const uint32_t *Mask; |
| 162 | + // Cache of frame indexes used on previous instruction processing. |
| 163 | + FrameIndexesCache &CacheFI; |
| 164 | + // Operands with physical registers requiring spilling. |
| 165 | + SmallVector<unsigned, 8> OpsToSpill; |
| 166 | + // Set of register to spill. |
| 167 | + SmallVector<Register, 8> RegsToSpill; |
| 168 | + // Map Register to Frame Slot index. |
| 169 | + DenseMap<Register, int> RegToSlotIdx; |
| 170 | + |
| 171 | +public: |
| 172 | + StatepointState(MachineInstr &MI, const uint32_t *Mask, |
| 173 | + FrameIndexesCache &CacheFI) |
| 174 | + : MI(MI), MF(*MI.getMF()), TRI(*MF.getSubtarget().getRegisterInfo()), |
| 175 | + TII(*MF.getSubtarget().getInstrInfo()), MFI(MF.getFrameInfo()), |
| 176 | + Mask(Mask), CacheFI(CacheFI) {} |
| 177 | + // Return true if register is callee saved. |
| 178 | + bool isCalleeSaved(Register Reg) { return (Mask[Reg / 32] >> Reg % 32) & 1; } |
| 179 | + // Iterates over statepoint meta args to find caller saver registers. |
| 180 | + // Also cache the size of found registers. |
| 181 | + // Returns true if caller save registers found. |
| 182 | + bool findRegistersToSpill() { |
| 183 | + SmallSet<Register, 8> VisitedRegs; |
| 184 | + for (unsigned Idx = StatepointOpers(&MI).getVarIdx(), |
| 185 | + EndIdx = MI.getNumOperands(); |
| 186 | + Idx < EndIdx; ++Idx) { |
| 187 | + MachineOperand &MO = MI.getOperand(Idx); |
| 188 | + if (!MO.isReg() || MO.isImplicit()) |
| 189 | + continue; |
| 190 | + Register Reg = MO.getReg(); |
| 191 | + assert(Reg.isPhysical() && "Only physical regs are expected"); |
| 192 | + if (isCalleeSaved(Reg)) |
| 193 | + continue; |
| 194 | + if (VisitedRegs.insert(Reg).second) |
| 195 | + RegsToSpill.push_back(Reg); |
| 196 | + OpsToSpill.push_back(Idx); |
| 197 | + } |
| 198 | + CacheFI.sortRegisters(RegsToSpill); |
| 199 | + return !RegsToSpill.empty(); |
| 200 | + } |
| 201 | + // Spill all caller saved registers right before statepoint instruction. |
| 202 | + // Remember frame index where register is spilled. |
| 203 | + void spillRegisters() { |
| 204 | + for (Register Reg : RegsToSpill) { |
| 205 | + int FI = CacheFI.getFrameIndex(Reg); |
| 206 | + const TargetRegisterClass *RC = TRI.getMinimalPhysRegClass(Reg); |
| 207 | + TII.storeRegToStackSlot(*MI.getParent(), MI, Reg, true /*is_Kill*/, FI, |
| 208 | + RC, &TRI); |
| 209 | + NumSpilledRegisters++; |
| 210 | + RegToSlotIdx[Reg] = FI; |
| 211 | + } |
| 212 | + } |
| 213 | + // Re-write statepoint machine instruction to replace caller saved operands |
| 214 | + // with indirect memory ___location (frame index). |
| 215 | + void rewriteStatepoint() { |
| 216 | + MachineInstr *NewMI = |
| 217 | + MF.CreateMachineInstr(TII.get(MI.getOpcode()), MI.getDebugLoc(), true); |
| 218 | + MachineInstrBuilder MIB(MF, NewMI); |
| 219 | + |
| 220 | + // Add End marker. |
| 221 | + OpsToSpill.push_back(MI.getNumOperands()); |
| 222 | + unsigned CurOpIdx = 0; |
| 223 | + |
| 224 | + for (unsigned I = 0; I < MI.getNumOperands(); ++I) { |
| 225 | + MachineOperand &MO = MI.getOperand(I); |
| 226 | + if (I == OpsToSpill[CurOpIdx]) { |
| 227 | + int FI = RegToSlotIdx[MO.getReg()]; |
| 228 | + MIB.addImm(StackMaps::IndirectMemRefOp); |
| 229 | + MIB.addImm(getRegisterSize(TRI, MO.getReg())); |
| 230 | + assert(MO.isReg() && "Should be register"); |
| 231 | + assert(MO.getReg().isPhysical() && "Should be physical register"); |
| 232 | + MIB.addFrameIndex(FI); |
| 233 | + MIB.addImm(0); |
| 234 | + ++CurOpIdx; |
| 235 | + } else |
| 236 | + MIB.add(MO); |
| 237 | + } |
| 238 | + assert(CurOpIdx == (OpsToSpill.size() - 1) && "Not all operands processed"); |
| 239 | + // Add mem operands. |
| 240 | + NewMI->setMemRefs(MF, MI.memoperands()); |
| 241 | + for (auto It : RegToSlotIdx) { |
| 242 | + int FrameIndex = It.second; |
| 243 | + auto PtrInfo = MachinePointerInfo::getFixedStack(MF, FrameIndex); |
| 244 | + auto *MMO = MF.getMachineMemOperand(PtrInfo, MachineMemOperand::MOLoad, |
| 245 | + getRegisterSize(TRI, It.first), |
| 246 | + MFI.getObjectAlign(FrameIndex)); |
| 247 | + NewMI->addMemOperand(MF, MMO); |
| 248 | + } |
| 249 | + // Insert new statepoint and erase old one. |
| 250 | + MI.getParent()->insert(MI, NewMI); |
| 251 | + MI.eraseFromParent(); |
| 252 | + } |
| 253 | +}; |
| 254 | + |
| 255 | +class StatepointProcessor { |
| 256 | +private: |
| 257 | + MachineFunction &MF; |
| 258 | + const TargetRegisterInfo &TRI; |
| 259 | + FrameIndexesCache CacheFI; |
| 260 | + |
| 261 | +public: |
| 262 | + StatepointProcessor(MachineFunction &MF) |
| 263 | + : MF(MF), TRI(*MF.getSubtarget().getRegisterInfo()), |
| 264 | + CacheFI(MF.getFrameInfo(), TRI) {} |
| 265 | + |
| 266 | + bool process(MachineInstr &MI) { |
| 267 | + unsigned VarIdx = StatepointOpers(&MI).getVarIdx(); |
| 268 | + uint64_t Flags = |
| 269 | + MI.getOperand(VarIdx + StatepointOpers::FlagsOffset).getImm(); |
| 270 | + // Do nothing for LiveIn, it supports all registers. |
| 271 | + if (Flags & (uint64_t)StatepointFlags::DeoptLiveIn) |
| 272 | + return false; |
| 273 | + CallingConv::ID CC = |
| 274 | + MI.getOperand(VarIdx + StatepointOpers::CCOffset).getImm(); |
| 275 | + const uint32_t *Mask = TRI.getCallPreservedMask(MF, CC); |
| 276 | + CacheFI.reset(); |
| 277 | + StatepointState SS(MI, Mask, CacheFI); |
| 278 | + |
| 279 | + if (!SS.findRegistersToSpill()) |
| 280 | + return false; |
| 281 | + |
| 282 | + SS.spillRegisters(); |
| 283 | + SS.rewriteStatepoint(); |
| 284 | + return true; |
| 285 | + } |
| 286 | +}; |
| 287 | + |
| 288 | +bool FixupStatepointCallerSaved::runOnMachineFunction(MachineFunction &MF) { |
| 289 | + if (skipFunction(MF.getFunction())) |
| 290 | + return false; |
| 291 | + |
| 292 | + const Function &F = MF.getFunction(); |
| 293 | + if (!F.hasGC()) |
| 294 | + return false; |
| 295 | + |
| 296 | + SmallVector<MachineInstr *, 16> Statepoints; |
| 297 | + for (MachineBasicBlock &BB : MF) |
| 298 | + for (MachineInstr &I : BB) |
| 299 | + if (I.getOpcode() == TargetOpcode::STATEPOINT) |
| 300 | + Statepoints.push_back(&I); |
| 301 | + |
| 302 | + if (Statepoints.empty()) |
| 303 | + return false; |
| 304 | + |
| 305 | + bool Changed = false; |
| 306 | + StatepointProcessor SPP(MF); |
| 307 | + for (MachineInstr *I : Statepoints) |
| 308 | + Changed |= SPP.process(*I); |
| 309 | + return Changed; |
| 310 | +} |
0 commit comments