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update of the llvm doc: we moved to git
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llvm/docs/Docker.rst

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The ``llvm/utils/docker`` folder contains Dockerfiles and simple bash scripts to
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serve as a basis for anyone who wants to create their own Docker image with
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LLVM components, compiled from sources. The sources are checked out from the
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upstream svn repository when building the image.
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upstream git repository when building the image.
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The resulting image contains only the requested LLVM components and a few extra
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packages to make the image minimally useful for C++ development, e.g. libstdc++
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=====
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The ``llvm/utils/build_docker_image.sh`` script provides a rather high degree of
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control on how to run the build. It allows you to specify the projects to
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checkout from svn and provide a list of CMake arguments to use during when
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checkout from git and provide a list of CMake arguments to use during when
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building LLVM inside docker container.
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Here's a very simple example of getting a docker image with clang binary,

llvm/docs/FAQ.rst

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Can I modify LLVM source code and redistribute the modified source?
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-------------------------------------------------------------------
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Yes. The modified source distribution must retain the copyright notice and
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follow the conditions listed in the `LLVM license
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<http://llvm.org/svn/llvm-project/llvm/trunk/LICENSE.TXT>`_.
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follow the conditions listed in the `Apache License v2.0 with LLVM Exceptions
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<https://github.com/llvm/llvm-project/blob/master/llvm/LICENSE.TXT>`_.
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Can I modify the LLVM source code and redistribute binaries or other tools based on it, without redistributing the source?

llvm/docs/Frontend/PerformanceTips.rst

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to model and see what decisions Clang's IRGen makes about what IR to emit.
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Studying Clang's CodeGen directory can also be a good source of ideas. Note
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that Clang and LLVM are explicitly version locked so you'll need to make sure
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you're using a Clang built from the same svn revision or release as the LLVM
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you're using a Clang built from the same git revision or release as the LLVM
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library you're using. As always, it's *strongly* recommended that you track
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tip of tree development, particularly during bring up of a new project.
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llvm/docs/GettingStartedVS.rst

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(*or use WinZip*)
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3. ``cd llvm``
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* With anonymous Subversion access:
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* With git access:
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*Note:* some regression tests require Unix-style line ending (``\n``). To
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pass all regression tests, please add two lines *enable-auto-props = yes*
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and *\* = svn:mime-type=application/octet-stream* to
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``C:\Users\<username>\AppData\Roaming\Subversion\config``.
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*Note:* some regression tests require Unix-style line ending (``\n``).
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1. ``cd <where-you-want-llvm-to-live>``
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2. ``svn co http://llvm.org/svn/llvm-project/llvm/trunk llvm``
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2. ``git clone https://github.com/llvm/llvm-project.git llvm``
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3. ``cd llvm``
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5. Use `CMake <http://www.cmake.org/>`_ to generate up-to-date project files:
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* See the :doc:`LLVM CMake guide <CMake>` for detailed information about
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how to configure the LLVM build.
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* CMake generates project files for all build types. To select a specific
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build type, use the Configuration manager from the VS IDE or the
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build type, use the Configuration manager from the VS IDE or the
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``/property:Configuration`` command line option when using MSBuild.
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* By default, the Visual Studio project files generated by CMake use the
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32-bit toolset. If you are developing on a 64-bit version of Windows and

llvm/docs/HowToSubmitABug.rst

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* All information necessary to reproduce the problem.
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* The reduced test-case that triggers the bug.
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* The ___location where you obtained LLVM (if not from our Subversion
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* The ___location where you obtained LLVM (if not from our Git
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repository).
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Thanks for helping us make LLVM better!

llvm/docs/Packaging.rst

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should turn it back on to let users debug their programs.
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``--enable-optimized``
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(For svn checkouts) Builds LLVM with ``-O2`` and, by default, turns off
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(For git checkouts) Builds LLVM with ``-O2`` and, by default, turns off
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debug symbols. Also available by setting ``ENABLE_OPTIMIZED=0|1`` in
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``make``'s environment. This defaults to enabled when not in a
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checkout.

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