[PowerPC] Check ResNo at end of BitPermutationSelector::Select32 #151429
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If it optimizes away a permutation (rotate all 32 bits left by 0), the result might be from a SDNode with more than one result, such as a load node. The node replacement assumes result number 0. If it isn't 0, kludge by adding an extra node.
Fixes #133507
This isn't the best fix, because I added an extra register move. I wrote in the new test,
It should lose the
mr
and just dostw [[POINTER]], 0({{[0-9]+}})
. It would help me if someone can write a better fix.